The students at my business college often complain that they cannot find the information their teachers or the administration have left for them in our Blackboard system. They seem to get lost in the hierarchical structure of Blackboard or perhaps this “mass-dispenser” of information and material is simply too irrelevant and impersonal for them to bother at all. Personalisation, we often read, is one of the demands of young people today who are growing up in the digital age (Prensky 2001). How can we then deal with information and material in a close and personal manner? Is social software, e.g. blogs and syndication, the answer?
The Futurelab seems to think so. In their publication Opening Education: Social software and learning (2006), they suggest using a combination of blogs and syndication to allow both teachers and students to publish material and responses in blogs with a notification system announcing the publishing of new items. This will certainly add a timely and personal touch to online communication. And indeed an addition for Blackboard is now being offered containing social learning applications, which, among other things, include blogs, wikis and RSS feeds. An interesting concept considering the very centralized and well-controlled environment of the Blackboard courses.
What do we do with all the wonderful new tools and possibilities? How can we fit them into our existing programmes? Well, that is not really the question, we are supposed to ask. Rather, we should consider the implications of the development within digital technology. We should try to understand how the digital age is changing people’s thinking patterns (Prensky 2001) and the concept of knowledge itself (Owen et al. 2006).
Futurelab’s publication certainly manages to persuade me that the development within digital technology has not only brought with it a suite of new tools. We are also faced with a new way of perceiving and dealing with knowledge. Today we see technologies that support “the creation of communities and resources in which individuals come together to learn, collaborate and build knowledge” (Owen et al 2006, p. 3). Social software lets people “organise knowledge in ways that are significant to us at different times and in different places”, (Owen et al. 2006, p. 3). Multi-tasking and several, overlapping knowledge streams are the order of the day. Thus we are moving away from traditional teaching with the teacher and the subject in focus. Learning that takes place one step at a time progressing in a very linear manner is simply outdated.
What is called for here, the Futrelab argues is “evolution of the National Curriculum to one which takes account of new relationships with knowledge, and we need to develop assessment practices which respond to new approaches to learning and new competencies we expect learners to delveop” (Owen et al., pp. 4-5). So we are facing a rethink of the entire education system. This corresponds very well with the conclusion of Kjaer and Mathiasen who have done research involving the introduction of laptops in the classroom: “...we have to rethink education as a whole – i.e. its objective, its goal, its content, the organization of the educational activities – in relation to the lesson schedule, the physical space, and our understanding of the subjects, - and what the subject for the examination should be” (Kjaer and Mathiasen 2002, p. 142).
Futurelab calls for a shift from e-learning to c-learning warranted by the shift from web 1.0 to web 2.0. C-learning then rests on the principles of Community, Communication and Collaboration. I would like to add a fourth c, namely Closeness, as the heading of this blog entry indicates.
However, the authors are more vague when it comes to specific ways in which we can cope with the digital age in education. It is now up to individuals, communities and organisations to experiment with social software and develop feasible learning programmes.
Literature:
Kjaer, Arne og Mathiasen, Helle (2002): IT: A Challenge for the Educational System i Dirckinck-Holmfeld, L & Fibiger, B. (eds.) Learning in Virtual Environments. Copenhagen. Samfundslitteratur.
Owen, M. et al. (2006). Opening Education : Social software and learning. Futurelab. http://www.futurelab.org.uk/download/pdfs/research/opening_education/Social_Software_report.pdf
Prensky, Marc (2001). Digital Natives, Digtial Immigrants. Available from http://www.marcprensky.com/writing/default.asp